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An Average Joe's List of Favorite Game Trailers (2017 Edition) — Pt. 1

In this series, I take a look at some of my favorite marketing videos (i.e. game trailers) ever released for videogames.

Customizable Difficulty Settings in Video Games Customizable Difficulty Settings in Video Games

Forza motorsports 5 introduced me to the concept of customizable difficulty. I most likely have encountered it before, but it was Forza 5 that gave me such an extensive list of options. I’ve always had the opinion that gamers enjoy nothing more than to have options. A PC gamer expects a game to have graphics options…

The Year That Convinced Me First Person Was a Worthwhile Perspective The Year That Convinced Me First Person Was a Worthwhile Perspective

The coming weeks are sure to be flooded with list upon list of everyone’s favorite titles from the abomination that was the past year. It may have been a tumultuous ride in many areas, but looking back it seems like a decent year to be a fan of video games. On a personal level it was a year of once more trying a…

I Had a Dream: Satellite Reign + Borderlands + Star Wars I Had a Dream: Satellite Reign + Borderlands + Star Wars

It is currently anywhere between 10am and 12pm. As the rapid eye movement kicks in i find my imagination taking hold and transporting me to a world that only a gamer can conceive. I feel that familiar feeling of being completely immersed within a video game. The feeling of physically being inside a digital universe,…

When Video Games Honor the Dead

Yesterday, it came to light that Square Enix had put in a memorial to the late David Bowie in its latest patch for Final Fantasy XIV. I thought it might be a good time to take a look back at some of the other memorials in video game history.

Creating effective and memorable video game stories Creating effective and memorable video game stories

Since the dawn of gaming, developers took advantage of advancing hardware and experimented with it to explore several avenues for grabbing and holding the player’s attention in the long term, including online gaming, progression systems, and open-worlds. Such gameplay incentives have made games more appealing over…

TAY: Open Forum TAY: Open Forum

Welcome to the Open Forum, hosted by Kotaku’s reader-run blog, TAY. Come on in and join the topic discussion, or comment about anything. Feel free to check out the other articles on TAY, AniTAY and TAYClassic. Is this is your first time on TAY? Then check out this TAYTorial!

Tales from the Borderlands: The TAY Review Tales from the Borderlands: The TAY Review

How do you feel about finger guns? Precocious robot companions? How about hijinks? You feel warmly toward all of the above, you say? Okay good, good. Then strap in, friend-o, because I’d like to talk to you about Tales from the Borderlands.

This game is great, but would be better if they fixed one thing. This game is great, but would be better if they fixed one thing.

We’ve all had that experience in our video gaming lives. A game that is really good, I mean really good. You’re having so much fun playing it. Then you noticed something. Not a major deal, not game breaking. But just something that if a minor tweak or fix were applied would make the game that much better.

PHC Reviews Tales From The Borderlands PHC Reviews Tales From The Borderlands

The sooner Telltale can evolve past the goofy Saturday morning cartoon humour, the better.

I Won't
Remember That: Failures of the Episodic Formula I Won't Remember That: Failures of the Episodic Formula

Telltale Games has really struck gold with its episodic adventure-game formula. Far from being an anomaly, The Walking Dead paved the way for a whole new genre of narrative-based games that have seen the company grow prodigiously in size, scope, and ambition. From Game of Thrones to Minecraft, Telltale has become the…

Pogo Made An Awesome Borderlands Music Mashup Video Pogo Made An Awesome Borderlands Music Mashup Video

Morning fellow TAYers, hope your Friday is going well, if not maybe this cool video might cheer you up. I am a huge fan of Pogo, who is an Australian Music Mashup artist and I woke up this morning to find a new video on his channel for Borderlands. Enjoy!

TAY: Open Forum TAY: Open Forum

Welcome to the Open Forum, hosted by Kotaku's reader-run blog, TAY. Are you new here? Check out this handy-dandy TAYTorial to get involved! Feel free to jump into the discussion topic, or comment about anything you'd like. Want more? Take a look (it's in a book!) at some of the articles on TAY or TAYClassic.

Is There Any Hope the Next Borderlands Game Won't Suck? Is There Any Hope the Next Borderlands Game Won't Suck?

Well, I guess this story, like all gaming stories, begins with Skyrim...

Tales from the Borderlands details from SXSW Tales from the Borderlands details from SXSW

At SXSW, myself and a legion of gamers joined Telltale and Gearbox for a nice panel discussion about their new game Tales from the Borderlands. Here's what's in store the franchise:

Borderlands 3: Top 10 Things I’d Like to See Borderlands 3: Top 10 Things I’d Like to See

I love Borderlands 2…I know this article seems kind of out-of-nowhere considering the franchise hasn't really been on everyone's tongues lately. But honestly out of all of the games that have come and gone between September 18, 2012 and now, I still find myself consistently diving back in and, most importantly, having…

Lucky Shot Lucky Shot

From Animal Crossing to Battlefield, randomness is a huge part of our medium of games. Random number generators decide which Pokémon we find in the tall grass, what items fall out of our enemies, how much damage we deal, how our bullets spread, how we grow and level up, and even how AI behaves. This randomness rules…

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